Sunday, January 31, 2010

MySpace Accepting Submissions For App Contest

MySpace has opened the submission period for its Developer Challenge, a contest in which the company will award US$50,000 in prizes for new applications and for innovative uses of the social networking site's application programming interfaces.

External developers have until Feb. 24 to enter the contest, which includes a US$10,000 award in each of five categories: best new MySpace application and the most innovative uses of the real-time stream API, open search API, photo upload API and mobile API.

The panel of judges will include MySpace COO Mike Jones and Google Engineering Director David Glazer, MySpace announced on Monday. The winners will be announced at the Game Developers Conference in San Francisco in March.

To be eligible, contestants must be legal residents of the U.S., Canada (excluding Quebec), U.K., or Australia and be at least 18 years of age. Developers can participate as individuals or as part of a team of no more than three members.

Judges will evaluate applications and use of APIs according to four general criteria: originality, technical achievement, entertainment value and innovation.

MySpace also will host a free event called MySpace devJam on Jan. 14 at its San Francisco office to help developers get started on their applications for the contest, a company spokeswoman said via e-mail.

The developer contest comes on the heels of MySpace's decision about a month ago to open its users' public activity stream data to external developers via a new set of APIs.

MySpace wants developers to use these status updates and action notifications in external applications and in Web sites. MySpace has about 110 million members worldwide. They generate about 46 million status updates and action notifications every day.

Once the most popular social networking site in the world, MySpace lost that position to Facebook, but a new management team is trying to refocus MySpace so it can recover lost territory.

Source:

http://www.itnews.com/social-networking/12497/myspace-accepting-submissions-app-contest

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Friday, January 29, 2010

T-Mobile USA finishes upgrade to HSPA 7.2

T-Mobile USA has completed its deployment of a faster 3G technology across its national network, reaching more than 200 million U.S. residents with the high-speed data and voice system while getting ready to upgrade some areas to even higher speeds later this year.

The nation's fourth-largest carrier had promised last year it would finish rolling out HSPA 7.2 -- High-Speed Packet Access with a theoretical top speed of 7.2M bps (bits per second) -- by the end of 2009. The carrier announced Tuesday it had achieved that goal. The news came out just before Google introduced the Nexus One handset, which will be sold by Google and run on T-Mobile's network. The Nexus One supports HSPA 7.2.

While most mobile operators look toward LTE (Long-Term Evolution) as the next major generation of mobile data networks, 3G technology continues to evolve with higher performance and greater efficiency. Both AT&T and T-Mobile have said they will deploy LTE in 2011, a year later than Verizon Wireless, while upgrading on the 3G path in the meantime. AT&T said last year it would have HSPA 7.2 in at least six markets, including Chicago, Los Angeles and Miami, by the end of 2009. The new technology will reach 90 percent of AT&T's network by the end of 2011, the company said last October.

While AT&T continues to roll out HSPA 7.2, T-Mobile this year will begin deploying HSPA+, which is designed for speeds of 21M bps or more. The carrier did not provide any details on the timing or location of its HSPA Plus deployments this year.

Verizon Wireless, which uses a different 3G system from AT&T and T-Mobile, plans to launch commercial LTE service this year. LTE has been demonstrated at speeds of more than 100M bps downstream. Real-world speeds on all mobile networks depend on local conditions and typically are shared among many subscribers.

Source:

http://www.itnews.com/mobile-handsets/12542/t-mobile-usa-finishes-upgrade-hspa-72

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Tuesday, January 5, 2010

2009 in Review: The Year in iPhone

In 2008, the iPhone grew up, evolving from its status as the "it device" of the moment into a burgeoning ecosphere. In 2009, that "it" device went thermonuclear. The iPhone software turned 3.0, the barrier of entry dropped to $99, and the App Store hit 100,000 applications and an astounding two billion downloads. With all of that, it's hard to believe that Apple's iconic cell phone is still weeks shy of the third anniversary of its unveiling. As 2009 comes to a close, we wrap up the year in iPhone by the numbers.

3.0

If the iPhone OS 2.0 update turned an amazing device into a world-beating platform by allowing third-party apps, then iPhone 3.0 was all about sanding off the software's rough edges and turning it into a full-featured experience.

Apple made no secret about iPhone 3.0, holding an event in March, months prior to its eventual launch, to show off the catalog of new features and developer APIs that would define the next-generation of iPhone software. With Steve Jobs on medical leave, the presentation fell to the capable team of Greg Joswiak and Scott Forstall, who ran through iPhone 3.0's high points, as well as yet another series of interminable developer demos.

While end users got some nice additional features in 3.0, such as the much anticipated cut, copy and paste, the long-run impact of the update has been more about what lies under the hood--it was the iPhone's equivalent of Snow Leopard. Developers got the ability to communicate with hardware through the dock-connector port or Bluetooth, peer-to-peer networking, in-app purchase, and the long-awaited push notifications. The testament to iPhone 3.0's importance is the number of programs on the App Store that require it.

Not all was rosy with this latest software update: while two of the features most demanded by consumers--support for Multimedia Messaging (MMS) and tethering--were promised by Apple for 3.0, MMS didn't arrive until September, three months after 3.0's release, and tethering remains imprisoned in an oubliette of AT&T's devising to this day.

3GS

With the iPhone 3G only a year old, it might seem surprising that Apple would roll out a brand new model, but that's just what it did at June's Worldwide Developers Conference. This time it was Phil Schiller stepping in as maestro for the proceedings, which included unveiling the iPhone 3GS. If the name, with its 'S' for speed, was a bit of a head-scratcher, its performance was anything but. Though outwardly it looked the same as the iPhone 3G, it was unquestionably a horse of a different color on the inside.

Source:

http://www.itnews.com/smartphones/12381/2009-review-year-iphone

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